Jordan Hooftman
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Recent graduate software engineer with experience in full-stack development, cloud architecture, and AR/VR. Passionate about building scalable applications.
Born in the Netherlands, I moved to Curaçao at a young age and spent most of my childhood surrounded by vibrant island life. From an early age, I was captivated by technology, always curious about how things worked and what innovations were on the horizon.
After finishing high school in Curaçao, I knew I had to pursue my passion for technology. That decision brought me back to the Netherlands to study Software Engineering at Fontys University. It was during this journey that I discovered my love for building digital solutions that solve real problems.
What truly drives me is an undiminished passion for learning and growth. I'm just as motivated today as I was when I first started, constantly seeking opportunities to expand my knowledge and skills. Whether it's picking up new programming languages, diving into emerging technologies, or simply finding better ways to approach challenges, I thrive on continuous improvement. I need to understand why systems behave the way they do, how they work under the hood, and what's possible when we push boundaries. This drive extends beyond just technical growth to personal development as well, shaping me into both a better engineer and a more well-rounded professional.
Languages
Beyond the Code

Skills & Technologies
Languages & Frameworks
Cloud & DevOps
Methodologies
Tools & Platforms
Featured Projects
A collection of my software engineering work, from cloud-native applications to XR experiences.
Azure DevOps to GitHub Migration
Graduation research project evaluating the technical, organizational, and financial implications of migrating from Azure DevOps to GitHub for GAC Business Solutions.
Instantaneous Gram
A full-featured social media platform modeled after Instagram with photo/video sharing, likes, and threaded comments. Built with C# microservices, React frontend, and deployed on Azure Kubernetes Service.
Card Game Web Application
Cloud-ready card game application supporting up to 8 players with role-based views and account system. Built with Spring Boot microservices and deployed on custom Kubernetes cluster.
AR Manufacturing Guide (Canon)
Augmented reality guide for HoloLens 2 to improve the production line at Canon Production Printing. Designed for training new employees on printer head manufacturing processes.
VR Experience Collection
Collection of VR projects including movement mechanics showcase and ASML nanochip visualization. Developed during XR Design minor at Fontys University.
Experience
Bachelor of Science in Software Engineering
Fontys University of Applied Sciences
Completed a software engineering program with a specialization in Full-Stack Development. Gained hands-on experience in developing, cloud architecture, DevOps, and secure software design. Completed an XR Design minor focusing on augmented and virtual reality applications.
Key Achievements:
- Specialized in Software Engineering with focus on secure software architecture
- Completed XR Design minor, developing AR/VR applications
- Built multiple full-stack applications with microservices architecture
- Graduated with strong foundation in cloud-native development
R&D Intern
GAC Business Solutions
Conducted graduation research evaluating the technical, organizational, and financial implications of migrating from Azure DevOps to GitHub. Performed detailed licensing cost analysis and developed strategic migration recommendations. Built a proof-of-concept script in C# that automates repository conversion, work item migration, and pipeline transformation to demonstrate feasibility and streamline the transition process.
Key Achievements:
- Analyzed repositories for migration feasibility
- Developed automated POC migration script
- Created cost-benefit analysis across multiple scaling scenarios
- Delivered step-by-step migration strategy to leadership
R&D Intern
Canon Production Printing
Conducted research on improving production line efficiency through augmented reality technology. Developed a fully functional AR guide using Microsoft Guides on HoloLens 2, specifically designed to assist new employees during printer head manufacturing processes. The application provided step-by-step visual instructions directly in the employee's field of view, reducing the learning curve for complex assembly tasks.
Key Achievements:
- Reduced new employee training time by 30%
- Deployed on HoloLens 2 device on production floor
- Conducted user testing with production line workers
Get In Touch
Let's discuss how we can work together on your next project
Connect with me
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Download my CV
Want to learn more about my experience and projects? Download my full resume.